PCjs Machines

Home of the original IBM PC emulator for browsers.

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Zork II: The Wizard of Frobozz

IBM PC, 64Kb RAM, Dual Floppy Drives, CGA

Color Display
Caps
Num
Scroll
F1
F2
F3
F4
F5
F6
F7
F8
F9
F10
Esc
1 !
2 @
3 #
4 $
5 %
6 ^
7 &
8 *
9 (
0 )
- _
= +
Back
-
Num
Scroll
Tab
Q
W
E
R
T
Y
U
I
O
P
[ {
] }
7
↑ 8
9
Ctrl
A
S
D
F
G
H
J
K
L
; :
' "
` ~
← 4
5
→ 6
+
Shift
\ |
Z
X
C
V
B
N
M
, <
. >
/ ?
Shift
PrtSc
1
↓ 2
3
Alt
Space
Caps
Ins 0
Del .
Esc
Tab
F1
F2
F3
F4
F5
F6
F7
F8
F9
F10
Num
Scroll
1 !
2 @
3 #
4 $
5 %
6 ^
7 &
8 *
9 (
0 )
- _
= +
Back
-
+
Q
W
E
R
T
Y
U
I
O
P
[ {
] }
7
↑ 8
9
A
S
D
F
G
H
J
K
L
; :
' "
` ~
← 4
5
→ 6
\ |
Z
X
C
V
B
N
M
, <
. >
/ ?
Shift
PrtSc
1
↓ 2
3
Ctrl
Shift
Alt
Space
Caps
Ins 0
Del .

Saving and Restoring

PCjs uses your web browser to automatically save the machine’s state, so you should be able to visit this page later and pick up where you left off.

To manually save and restore your game “the old-fashioned way”, use the game’s SAVE command to write the game’s state to the “Empty Diskette (160K)” in drive B. You can then click the machine’s Save button to save a local copy of that diskette in your Downloads folder. When you visit the page later, use the Choose and Mount buttons to locate that diskette image and reload it into drive B, and then use the game’s RESTORE command to read the diskette.

NOTE: The PCjs Save button cannot be used to create a working copy of the copy-protected diskette in drive A. The Save feature works only with standard non-copy-protected disk formats.

References

MobyGames

Front Cover

Back Cover